The build order given here (25+2) is the easiest and most recommended. Advance to Feudal Age with 20 population: As usual, build 2 houses and send your first 6 villagers to sheep. The Scout Rush is a standard and classic opening in Age of Empires 2, especially on Arabia. This build order plays on the bonuses Japanese have. This is a quick guide on a simple fast castle Build Order. I generally like having 2 (or 3 even) vills chop straggler trees as not only does it lessen the lc crowding for a brief time, but also can be highly flexible in where you place your military buildings. For example I like to have: Gold Miners guarded by: 2 Spears; Lumberjacks guarded by: 1 Spear at 12 mins then 2 Spears at 13’ish mins ( Use your villagers to attack enemy scouts along with your spears) For a last note, having 8 on wood is fine but I prefer not having all at the lc. Their knights and related units receive a bonus 20% hitpoints, making them even tougher than they already are. The point of this attack is to hit the enemy as soon as you can, just like the rest of the flushes, but this one can be one or two minutes sooner than your enemy flush. Perfect Build Order for civilizations with strong scouts like Franks. Remove ads? Even travel time to create the buildings is reduced since woodlines are usually in the back and I'll normally trek all the way to the front of my base to build the stable. Send your scout … Build 2 Houses. These type posts are really motivating for me when making a lot of these build order videos. Send your next 3 villagers to mill the berries. Become a premium member...... How to test click speed of the computer mouse? It is a 21 or 22 population build that replies on two main resources: Wood and Food. all in one handy spot. In the Dark Age, Scout Cavalry are primarily used as scouting units, as they do not have an attack powerful enough to be an effective battle unit. This Build Order created by Jupe covers everything that you need! +1 - I always found these videos helpful for scout build: Age of Empires 2: Scout Flush Guide +1 - This is the one I use: 6 Sheep 4 Wood 1 Lure Boar 4 Berries (can add more if berries fwd) Add 2 Farms once you have the wood for them 1 Boar Rest of … Using our build order, you will be able to pull off a fast castle time of 15 minutes with any civilization (regardless of economic bonuses) and immediately place two additional town centers. As for me since I started thinking about it again, I've tried it on 4 Arabia games and I'm 3 wins and 1 loss but the 1 loss was against a Cuman player with an amazing map and I couldn't do anything about him building the 2nd TC. If it is going on in Age of Empires, you’ll read about it here. The first contains the 4 most important strategies for newer players: scouts, archers, FC knights + boom (FC - Unique Unit is also included here as it is relatively simple to execute). 22 Pop Build Order I am now going to simplify this because it is somewhat based on the above build orders. It basically involves sending a small fleet of knights to your enemy's base before 20 minutes, and attacking his villagers. This hurts a lot. Try to focus on denying him a single resource. More AoE II Guides: Cheat Codes.Chronological Order of Campaigns. You will need 1 or 2 spears at all vulnerable spots. Strategy making is considered to be the most important part of Age of Empires.Read this strategy only when you have mastered the timing,the counters and other points mentioned in the previous post.There are as such many strategies that can be used in Age of Empires but I prefer to discuss the most important ones. I … Every civilization except the Huns starts in the same way– build an early house to avoid population cap, farm sheep and go for lumber. Perfect to surprise your opponents and get an early lead. Their build can be found here. This is not ideal at this moment in time imo and should slow down your ability to attack but also the incoming food. A simple BO for a fast castle start. Great videos man. Get your info, drama, recorded games, tournament info, etc. Age of Empires II are trademarks or registered trademarks of Microsoft Corporation in the U.S. and other countries. However, Scout Cavalry are automatically upgraded upon researching the Feudal Age, gaining +2 attack, +2 Line of Sight, and +0.35 movement speed. 7, 8 , 9 and 10th villager chop wood. Thanks goes to Druzhina AoE for the inspiration of this build. 6 Villagers on sheep; 7th villager builds lumbercamp. You can play this on 1v1’s or Team Games! First three vills build 3 houses, have 2 vills build one, one vill builds 2 houses 6 vills onto sheep Next 4 vills on wood Send next vill to lure first boar Get loom when vill is going to lure boar Send next 2 vills to berries; make a mill on the berries Get second boar Send 2 vills to wood (total of 6) Send 1 vills to berries ont he way make house Lily. Perfect Build Order for civilizations with strong scouts like Franks. This build order teaches you fast scout rush that is easily executed by even the very beginners! But in summary, it seems to surprise them every time, causes panic, gets early vill kills and the sneak tower always goes undetected. Introduction. I'm usually adverse to putting villagers onto stragglers early due to the ~3 tile distance from the TC, but if I'm sending 8 to wood then some of the vills are traveling 3 tiles anyways AND bumping everyone along the way. 16th builds house and farm. The thing I like about your builds is that you include the time for walling and making houses (which has been rare, in my experience). While writing this instruction, we pick up many pieces of information from several sites for you. This strategy is extremely effective against booming opponents, and can certainly slow them down long enough for… Similarly, Age of Empires II is also a real-time strategy game that has many build orders to follow for better resource management, for offense and defense. The build follows the classic tenants of any Mongol fast feudal - Lure your boar + deer early to get your faster uptime. Here is a general build order for you to follow Villagers: (remember it is villager number NOT population number as you have your original scout as well) 1-6 gather sheep under the town centre Scout Rush is one of the best strategies for beginners, is a great way to attack early in the game and annoy your enemy with scouts in their entire base. 11th lures boar (sheep villagers go to boar after its lured). I've enjoyed watching them, keep up the good work! For a better experience, please enable JavaScript in your browser before proceeding. The largest and most active community site for the game. Winter AOElympics: Registered Teams & Players. 12, 13 and 14 on berries. Everyone has the "standard" build orders. Have to say your grasp of economy for creating a build order is rather good. The Tower Rush (or Trush) is a time-tested Age of Empires II strategy that is as annoying as it is effective. Civilizations like the Huns (no Houses … Vils 7-9: Wood. A: Scout rush usually hits your base at 12:30 or 13 mins with 3 – 4 scouts. Build orders with a similar start are combined together to minimize the number of sheets. 15th lures second boar. Scout Rush is one of the best strategies for beginners, is a great way to attack early in the game and annoy your enemy with scouts in their entire base. But no worries! We hope that this guide will help you. The Fast Castle into Boom, one of the best beginner build orders that can be recommended on closed maps where early aggression is fruitless. Build an LC with Vil 7 if you have found a suitable forest. First scout rush build. You've also inspired me to start collating build orders and even to create my own for different civs on different maps. A scout rush is a very common, economic and standard build order in Age of Empires 2. Farms are also much cheaper to start up, as the upgrades are free. 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