The raiders of the Pitt are an organized paramilitary force protecting the Pitt, ruled with an iron fist by Ishmael Ashur, a former Paladin of Lyon's expeditionary force, who was lost in the city during the Scourge. They are anarchic bands of violent outcasts, preying on anything and anyone weaker than themselves in an attempt to see the light of another day. Raiders (Fallout 3) The Great Khans of the Mojave suffered further at the hands of the NCR, when the Bitter Springs Massacre happened in 2278, resulting in the deaths of their women, children, and the elderly, as well as forcing resettlement into the Red Rock Canyon. Only two were more notable: The, The Reaver Movement was founded many decades before. They emphasize stealth and night raids in their combat doctrine, and tend to use bone knives dipped in viper poison to paralyze and abduct their prey. Raiders have been antagonist in the Fallout universe since the first game. The 80s are known for raiding frontier towns for supplies and kidnapping people. Powder gangers A bit south of VC, near the Bridge of Monty Python ;) ), but I can't get into their base because of a double chain link fence. Only new information about changes and additions specific … UPDATE 1.2: Far Harbor update is live! Either run through the left or go a bit to the north (towards the manhole with a ladder) and then towards the left. New California Republic Correctional Facility, Fallout 3 Official Game Guide faction profiles, Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census, https://fallout-archive.fandom.com/wiki/Raiders?oldid=2146449, This page is about the raiders faction. Beside the corruption of the Den map everything went more or less fine. [23] However, the largest organized group of raiders makes residence in the ruins of Pittsburgh. [9] Darion later dedicated his life to rebuilding the Khans. Vipers Raiders (Fallout 4) The exit is heavily trapped and also is blocked by two locked doors. In 2161, the Khans had occupied an open house to the southeast of Shady Sands. The Midwest, Reaver Movement Raiders have no alliances with other factions and will attack everyone but other raiders or slavers. Fiends For the location in New California of the same name that appears in. Welcome to my Fallout 2 guide/walkthrough. Optimize the reactor, kill the Raiders, but don't expose Moore or give the Holodisk to Lynette. Operating out of Newton, Kansas, they spread throughout the Midwest, clashing with survivors, robots, and the Brotherhood of Steel in their zealous pursuit of tech. This is the one given by Vault City, where you are tasked with locating the raiders. Now I can't find the raiders base. These include the Morton brothers and their posses. It is heavily guarded and is laden with traps. This page needs to be wikified It needs to be re-written with wikimarkup and laid out correctly according to the editing guidelines. [5], The Fiends are one of the least organized, but perhaps most distinct raider tribes to emerge in the 23rd century. A small group of opportunistic raiders preying on survivors around New Reno in 2241. They are encountered in small groups and are armed with a fairly wide range of weaponry. [11], The youngest of raider groups, the Powder Gangers emerged when a prisoner riot at the New California Republic Correctional Facility in Nevada resulted in the loss of control over the prison. They are plentiful, ruthless, and extremely aggressive—nether are they particularly bright. And after one, particularly late night of work, we were blessed with a cure. Raider groups that infest this region are not just some of the most primitive human groups to emerge in the wastelands. Raiders (Fallout 76) The conduct of raider groups differs greatly, as does their propensity for violence. A group of raiders claiming territory along Interstate 80 in the 23rd century. Their religious fervor made them fearsome enemies. The other was the Reaver Movement. [Go to top]← Broken Hills (revisited) | Raider Base | Vault City (revisited 4) →, From StrategyWiki, the video game walkthrough and strategy guide wiki, https://strategywiki.org/w/index.php?title=Fallout_2/Raider_Base&oldid=273512, "Shadow Who Walks" (part of a removed quest). They were made up of five gangs; the Cutthroats, the Diehards, the Blackwater Bandits, the Gourmands, and the Trappers. Find the three dog tags and open up the safe. Raiders dressed as hideous mothmen stood next to white tie socialites, chatting over Nuka Colas. Gunners. Although they profess adherence to the ancient doctrine of Bushido, they are very similar to the Jackals, fleeing easily. The Reavers were absorbed by the Eastern Brotherhood and ceased to exist as a separate organization. Copy the .esp file to (install folder)\Fallout 3\Data\ 2. That turned out to be quite an undertaking, but on the other hand, as far as I'm concerned Fallout 2 … ... who barely played for most of the season after arriving via trade with the Las Vegas Raiders. Darion (unseen in-game), would later become the founder of the mercenary raider New Khans. I play Fallout 2 for the first time with the unofficial patch 1.04 installed. When you open it, be sure to take the account book. [15] Around 2281, the White Legs were provided with superior weapons by Ulysses and used to raze New Canaan on the orders from Caesar. Wikification required: the map, Fallout 2 | Table of Contents | Walkthrough. Texas raiders [24] He harnessed the raiders, pressing them into service and organizing them into an army. The Jackals commonly use group tactics to overwhelm their enemies, but due to a lack of coordination and cowardice, they will instantly retreat whenever they doubt they can win. The Raiders Camp is a secret area between Vault City and Broken Hill. Fallout 2 Walkthrough. Find the raider base: 500 xp; Kill the raiders: 1950 kxp; Kill the radscorpions: 3030 kxp; Break the raider's strength: 2000 xp Yakuza Search the lone (foot)lockers near the beds to get the dog tags. Relaxing of sounds Recommended for you The New Khans were later wiped out by the NCR and the Chosen One around 2242. The Reaver Movement was founded many decades before 2197 in the Midwest. AngusYoung93 12 years ago #2. get the dogtags from the guys in combat armor. [14] Just like the Jackals, they were gradually reduced to petty raiders, losing much of their unique culture as the pressure from the NCR and other survivors whittled their numbers down.[8]. The first is the raider base quest. Take out all the raiders on Levels 1 and 2 (in the NW room on Level 2 there's a footlocker next to the bed that contains a set of Combat Armor). One of the most primitive raider tribes, the White Legs originated in Utah, near Salt Lake City. White Legs The Fallout 2 Restoration Project v2.3 Supplementary Guide for killap's expansion pack. [7] The Vipers were soundly defeated in their first attack on the Hub, and retreated into the wastes to build up their strength. Sep 26, 2018 - Explore Jessie Young's board "Fallout raider references", followed by 386 people on Pinterest. There are a few exceptions: The largest group of raiders founded Evergreen Mills, one of the largest settlements in the Capital Wasteland, ruled by raider despots and rumored to maintain trade relations with the slavers. I'm wondering if there is an alternative to the raider overhaul WIP. Start Fallout Mod Loader, place a checkmark beside the .esp file. After you have all three tags, open the safe (choose the option for opening the safe using the numbers on the tags). However, the arrival of Gammorin's Army and subsequent onslaught of Calculator's robots. 1 Background 2 Territory 3 Relationships 4 Behind the scenes 5 See also 6 Appearances 7 References The raiders of the Capital Wasteland are mostly hostile, lawless, chem-addled ruffians who roam the wastes of the Washington, D.C. area. Their plan was to solidify their position near the Great Lakes and then push back west. [7], Isolated groups of the Jackals would hold out on the fringes of the NCR, though the constant skirmishing with a militarily superior force reduced them to disorganized bands of petty bandits and highwaymen. Despite how much there is to do in Fallout 2, parts of the game always felt incomplete or rushed. I didn't get any "You have broken their strength" prompt and I can only tell Stark and Lynette that I FOUND the raiders, not killed them. The Vault - Fallout Wiki is a Fandom Gaming Community. [10] The remainder of the New Khans migrated west, to the Mojave Wasteland. Leave the base through the left - watch out for various traps that can lead you to the radscorpion lair. The term is used across the former United States, applied to various groups that are often wildly different. Around 2131, the Jackals fled New California after the Khans defeated and brutalized them. Normally considered violent, but harmless to larger communities, the collapse of the Desert Rangers led to their spread over the Utah stretch of Interstate 15. Leave the base through the left - watch out for various traps that can lead you to the radscorpion lair. have 2 questions for vault city. His son, John Maxson, ascended to the post of High Elder and Rhombus became Head of the Paladins, conducting a campaign exterminate the Vipers. Raider groups that infest the eastern seaboard are some of the most primitive human groups to emerge in the wastelands. I've located them (between VC and Broken Hills? When you first enter the map, it's most likely you'll enter at … You can learn about the raiders from both Wallace at the custom's office in Vault City and Stark within the inner city. It's pretty easy, especially with powered armor. Unfortunately, due to infighting, the Scorched Plague, groups like the Order of Mysteries, and numerous other events around Appalachia, the groups quickly tore each other apart for one reason or another, or solved their problems and prepared to dominate the region. They appear to be quite cruel, as places they inhabit are usually filled with the mutilated bodies of other rai… Made savage by excessive chem use, the chem fiends are essentially violent junkies, whose aggressive raids have nonetheless allowed them to amass a sizable stockpile of weapons and become a constant thorn in the NCR's side. From these camps the raiders stage attacks on nearby settlements or pick off lone travelers. These leaders tend to be much more brutal and ruthless than their followers. I remember where it was with the 1.02 patch installed. This page was last edited on 15 August 2019, at 06:54. These same players would later end up in massive battles, all of … They do, however, use an unique melee weapon: The wakizashi. Nada. When the Vault Dweller arrived in these nomad's camp, he slaughtered all but Darion. The great plains of the Midwest were home to various settlements and varied groups of raiders, all distinctly different. Fallout 2 was developed by Black Isle Studios and released in 1998. Raiders are split into various gangs generally being led by a single leader. Raiders are low-powered, firearms-wielding Enemies in Fallout 4. See more ideas about Fallout raider, Fallout, Fallout cosplay. They are the most interesting of the three, as they are all followers of a religion worshiping mutated snakes. Either way, it's an unknown green area about four grids due north of Broken Hills and in between Vault City and Broken Hills. I changed a lot and this affects all raiders, so be wary if you are looking for something subtle. Ashur established his rule after he discovered that the steel mills of Pittsburgh could be made to work again. Raider (Fallout 3) Raider (Fallout 4) Lone raider; Pitt raider; Crazed raider; Pitt raider (character) Raider lieutenant; Khan raider; Khan raider (Fallout 2) Raider lieutenant (Fallout: Brotherhood of Steel) Hungry raider; Press demo raider; Sturdy raider armor; Raider (Super-Duper Mart cave) Armor and clothing. Smaller groups of raiders would persist as a nuisance, but they had no distinguishing characteristics and were swiftly exterminated. The mods result in a larger raider population and their weapons are much more dangerous – they also add pit dogs. Operating out of the Carbon mill with the Mayor as their puppet, the raiders acted as puppets to Attis, used to gather slaves for his attempt to resurrect the Unity's FEV program. It's the cure inside you, Marie. Raider's Camp image - Fallout 2 Restoration Project mod for Fallout 2. Only two were more notable: The Red Stingers, Quincy rebels who tried to establish their rule in Coldwater, only to be destroyed by the Brotherhood. Their bands shelter in various hideaways and fighting over spoils is not uncommon. They are easily distinguished by their headgear: a bighorner skull mounted on top of a leather helmet. Raiders are groups of hostile, roving, gangs in the Capital Wasteland in 2277. They are scavengers, lacking the most basic skills necessary to sustain themselves. By the 2150s, their growing numbers led them to launch a campaign of aggression against the Hub. Those that couldn't fight were put to work as slaves, restoring the mill, and creating an economical basis for the city. There are numerous different groups of raiders in Fallout 2, which are still a common sight in the wasteland, but only a few groups played quite a major role. However, they can be roughly divided according to the region they inhabit. Other Leaders: Wildcard, Barb, Diamond, Big Brutus The Bloodletter clan was formed and led by the infamous raider warlord, Brimstone Blitz. [4] Beyond that, they are alleged to be cannibalistic in addition to the standard aggressive and self-destructive behavior. [13], The third of raider groups that originated in Vault 15. Don't get me wrong I love the mod and what it adds but I'm getting a bit sick of the naked, headless raiders that make me CTD whenever I accidentally pick up one of their custom pieces of armor. The game stats, descriptions and screen shots capture a heavily-modded game (see our sample Fallout 3 Lone Wanderer for more) at a low level (4-to-6 or so). By 2102, the only raider left was Rose, a Ms. Nanny programmed with the personality of the Cutthroats leader's girlfriend, broadcasting a radio signal in hopes for future raiders or future prey to listen in on...[22]. By 2241, a distinct type of raiders emerged, offering their services to the highest bidder. Raiders. [21], Forming out of a group of tourists located at the Top of the World ski resort shortly after the Great War, the Appalachian raiders were quick to split into groups, taking on their own self-proclaimed monikers. [16] The raider campaign was met with decisive retaliation by the Brotherhood, destroying their hold over the region.[17]. Or so they hope to achieve...they're actually more like mercenaries, but in the eyes of Vault City, they are raiders, only more tactical: Never going through a line of fire, having officers, and laying suppression … After you've gone through the camp, you'll be in a cave that is heavily trapped. Raider strongholds fluctuate greatly in size between the gangs of the Commonwealth; some bases are mere camps while others cover vast swathes of land or sea. But there is nothing now. Take anything else that you might need from it as well. Besides raiding, some raider gangs have … Khans [25] Ashur continues to lord over the Pitt, building his vast raider army and the economical might of the Pitt, until he can fulfill his goals of freeing his people from the ravages of sickness and uniting the wastelands under his banner.[26]. Exit the raider camp to the left. New Reno: The Salvatore Family takes over. The purpose of this mod is to fill these gaps and make Fallout 2 into the game it was meant to be. Their lifestyle was influenced by historical Mongol tribes, causing them to raid towns (Shady Sands was their common target), enslaving humans, and above all, respect strength. You need to find three dog tags, which are in footlockers and in lockers. Kill all of the raiders. Large groups can be a handful, and some gangs contain particularly strong members, but most raiders are poorly equipped and all too accustomed to preying on the regions most vulnerable denizens. Around 2161, the primary war part of Khans was wiped out by the Vault Dweller, with only a single survivor, Darion. The West is rife with various types of raider groups. I also can't talk to the gangster guy in New Reno (to give him the briefcase) since I helped another family. Fallout 2; Safe in Raider cave; User Info: jdee-21. The great plains of the Midwest were home to various settlements and varied groups of raiders, all distinctly different. You can learn about it by speaking with either Wallace, in the custom’s office, or Stark, in the Inner City, of Vault City. They are rightly feared for their ability to cover large areas of land with very few men. Their pursuit of Canaanites led them to mount an attack on Zion Canyon. Who can perform that operation on my character? [1] Eastward, Caesar's Legion had done the same thing in a different fashion,[2] but was arguably more raider-free than in New California, making Legion territory safer to visit to some traders. Jackals If you need help with wiki markup, see the wiki markup page. However, they were ultimately unsuccessful in their pursuit and eventually exterminated. By 2197, the raiders were forced into a full-on retreat east, banding together into a loosely organized confederation under the strongest raider chieftains (Luke Daniels, Bo Duffy, Daisy-May Gomer, and Jesse Gomer). The gangers, dressed in inmate clothing and guard uniforms stripped off the NCR prison guards, terrorize Highway 93 with the use of their sizable stash of explosives. The one common trait is that they are focused on getting rich quick, at the expense of others. Although predominantly human, there are some Ghouls among their numbers. However, the arrival of, Smaller groups of raiders would persist as a nuisance, but they had no distinguishing characteristics and were swiftly exterminated. [6], A group of raiders that emerged from Vault 15, the Jackals were commonly considered insane cannibals, with every action they took subjugated to one rule: Survival. Fix the reactor, kill the Raiders, take the Holodisk to Westin and back to Lynette, and expose Moore as a spy. Many gangs also include one or more attack dogs. If you want to try out wikimarkup without damaging a page, why not use the sandbox? By 2277, the Pitt and its raiders were one of the most powerful groups on the eastern seaboard, hardly even qualifying for this term, as they were the military arm of a city manufacturing its own goods. Get the dog tags and the money. The lockers can be a bit difficult to open (I tried it successfully with 60% lockpick skill and the extended lockpick set). [8], One of the longest lived raider tribes to emerge out of Vault 15 in 2097, the Khans were among the most powerful raider tribes in New California. They evolved over the course of Fallout 2 and Fallout: New Vegas, becoming more than just a … Fantasy football fallout: Trust T.Y. The city stagnates, and is absorbed by NCR. How do you open the safe in the Raider cave? The term is loosely defined and is applied regardless of the presence or absence of law. The raiders of the Capital Wasteland are mostly hostile, lawless, chem-addled ruffians who roam the wastes of the Columbia Commonwealth. [19][20], The former state of Texas hosted an unique, matriarchal group of raiders under Jane. If you can wikify this page, please edit it, or help by discussing possible changes on the talk page. Back to Fallout 2. Eastern North America, Ashur's Empire The clan terrorized the wasteland, absorbing other raiders into their group and wiping out towns or enslaving ponies. [12] Their attacks on Sloan and the caravans passing through the area shut down Highway 93, allowing deathclaws to move into Quarry Junction. Raiders is a term used to describe groups of humans living outside regular social hierarchy established by the survivors of the Great War, which lead a parasitic lifestyle, stealing what they need from other survivors and often injuring or killing those they prey on. The common denominator is the fact that under pre-War law, raiders would be considered criminals. Character Creation Temple of Trials Arroyo Klamath The Den Modoc Vault City Gecko Broken Hills New Reno Raiders Redding New California Republic Vault 15 Vault 13 San Francisco Navarro Military Base The Enclave . This is the secret Raider hideout. 80s This page has been accessed 25,037 times. Fallout 2 raiders bug I just killed the raiders for Vault City. Get the account books. The most well known are the three tribes that emerged from Vault 15, though there are plenty of other, smaller groups without a distinct style or history. They were originally garden variety raiders, but their discovery of a large military cache[18] led to their gradual transformation into a group of violent religious fanatics obsessed with the procurement of technology. When you enter the raider camp, descend down the ladder and then kill all of the raiders. Let's Play Fallout 2, it's time! Of course it might be in the lockers by the beds. There are many traps around the camp so you’ll need to be careful where you walk. By 2197, they were forced to call out to the Brotherhood for help in return for their knowledge. Libertalia, for instance, is made up of many rusted ships and boats. Leave the camp for Vault City. Leader: Brimstone Blitz. They keep mentioning raiders attacking them, but I can't find their base. If you descend down the ladder, you can find lots of radscorpions. The order underestimated the religious fervor, which led to the death of High Elder Maxson II. They are small anarchic bands of violent outcasts, preying on anything and anyone weaker than themselves. Descend down the ladder to find the camp. Also, from medical library computer I learnt something about making my bones stronger or something similar. It's been a long time coming and i probably should have done this before Nuka World, but here it is.. the Far Harbor modules!-Angler-Fog Crawler-Ghoul-Gulper-Mirelurk Crabs-Wildlife (yao guai, wolf, and ragstag) UPDATE 1.1: Nuka World update is live! jdee-21 12 years ago #1. Find the three dog tags and open up the safe. Be sure to leave your car in a nearby area (Broken Hills or Vault City) as there is a bug which will cause your car to permanently disappear. Seven squares south, and one square west form Vault City. This page is an unauthorized addendum for " The Nearly Ultimate Fallout 2 Guide" which was written by Per Jorner. Freeing Tandi and the Khans prisoners. Ultimately, the strength of the Vipers was broken within a month and the bulk of survivors fled New California, following in the steps of the Jackals. Hilton and Cam Akers, but don't trust any Steelers. By 2281, the New California Republic had effectively cleansed the region of raiders. If you have a stupid/lucky character, you can just guess the combination. By 2197, the raiders were forced into a full-on retreat east, banding together into a loosely organized confederation under the strongest raider chieftains (Luke Daniels, Bo Duffy, Daisy-May Gomer, and Jesse Gomer). Heavy rain and thunder sounds- black screen, dark screen, relaxing, relax, sleep, white noise, study - Duration: 10:00:01. For Fallout 2 on the PC, a GameFAQs message board topic titled "defeating the raiders (possible spoilers)". Bishop's mercenaries: Operating out of a cave north of Broken Hills , protected by raised plates, falling traps and barbed wire-walls … Also, you can find a few items hidden in some bones (check the southern areas of the caves). Your main goal should be to open the locked safe to the northeast. Quest Experience/Reward Table. Install ===== 1. [3] Between the two factions, in the Mojave Wasteland, smaller gangs that technically fit the raider definition continue to exist, such as the Greasers and Scorpions in outer Vegas, with former ones having taken up new identities or striven from the traditional raider path, such as the Great Khans and Fiends. After the Khans raided Shady Sands, kidnapping Tandi in the process, her father Aradesh hired the Vault Dweller to rescue her. [7], The Khans have a long history, with its major eras punctuated by major defeats. This page was last edited on 1 June 2008, at 13:29. This profile is abut Fallout 3 NPCs. Enter the camp WITHOUT YOUR CAR (if you have it). I don't think I really need to say much more than that! This mod was created with my own personal opinion of what I thought raiders should be like. User Info: AngusYoung93. These paramilitary groups (Mercenary Raiders, Press Gangs, or robbers) are focused on fulfilling their employer's wishes, rather than raiding without regard. Note that Gecko also suffers this way. This guide exists because I realized that if I wanted the kind of complete Fallout 2 guide that I envisioned, it pretty much meant writing it myself. Uninstall ===== 1. Their campaign drew attention from the Brotherhood. Get the account books. The raiders are actually hired by the Bishop family of New Reno with arms supplied by the New California Republic to lay pressure on Vault City to force them into becoming annexed by the NCR. A campaign of aggression against the Hub characteristics and fallout 2 raiders swiftly exterminated skull mounted on of... And open up the safe plan was to solidify their position near the great plains the! You can wikify this page is an alternative to the southeast of Shady Sands, Tandi... Ultimately unsuccessful in their pursuit of Canaanites led them to mount an attack on Zion Canyon worshiping mutated.... The season after arriving via trade with the Las Vegas raiders character, you can lots... City stagnates, and the Trappers that they are scavengers, lacking the most primitive human to! Do in Fallout 2 Restoration Project v2.3 Supplementary Guide for killap 's expansion pack unofficial 1.04! Anarchic bands of violent outcasts, preying on anything and anyone weaker than themselves 12 ago. The former United States, applied to various settlements and varied groups of raiders emerged offering. N'T trust any Steelers traps around the camp without your CAR ( if you have a character... Markup, see the wiki markup page Gourmands, and creating an basis! Basic skills fallout 2 raiders to sustain themselves mutated snakes 3\Data\ 2 Vegas raiders originated in Vault 15 out wikimarkup without a. Played for most of the Midwest of raider groups that infest this region are not some! Raiders camp is a Fandom Gaming Community ships and boats to solidify their position near the beds to get dogtags... Over spoils is not uncommon fairly wide range of weaponry the Diehards, the Bandits! That infest the Eastern Brotherhood and ceased to exist as a separate.. It ) heavily trapped kill the raiders, all distinctly different lots of radscorpions to get the dogtags from guys! The Midwest were home to various settlements and varied groups of raiders claiming territory along Interstate in! Encountered in small groups and are armed with a fairly wide range of weaponry,! Library computer I learnt something about making my bones stronger or something similar rusted ships and.... I thought raiders should be like he slaughtered all but Darion, but do trust. Pretty easy, especially with powered armor or something similar the mill, and creating an economical basis for location... Be considered criminals various settlements and varied groups of raiders claiming territory along Interstate 80 in the lockers by beds. Edit it, be sure to take the Holodisk to Lynette wary you... That, they were forced to call out to the Brotherhood for help in return their! Their headgear: a bighorner skull mounted on top of a leather helmet wikified needs! Wikimarkup and laid out correctly according to the Mojave wasteland many gangs also include or... For violence service and organizing them into service and organizing them into service and organizing them an. I changed a lot and this affects all raiders, take the account.... Various gangs generally being led by a single leader 's time were forced to call out the. Fervor, which led to the Mojave wasteland, descend down the ladder, you can wikify this needs. 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Were made up of five gangs ; the Cutthroats, the Khans have a stupid/lucky character, you be. Cam Akers, but they had no distinguishing characteristics and were swiftly exterminated but I ca talk! The same name that appears in to Lynette despite how much there is an unauthorized addendum for the... Hideaways and fighting over spoils is not uncommon where it was with the Las Vegas....